Membuat Aplikasi Roll Dadu
Menggunakan Empty Activity Project
Sumber Kode
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package com.example.diceroller | |
import android.os.Bundle | |
import androidx.activity.ComponentActivity | |
import androidx.activity.compose.setContent | |
import androidx.compose.foundation.Image | |
import androidx.compose.foundation.layout.Column | |
import androidx.compose.foundation.layout.Spacer | |
import androidx.compose.foundation.layout.fillMaxSize | |
import androidx.compose.foundation.layout.height | |
import androidx.compose.foundation.layout.wrapContentSize | |
import androidx.compose.material3.Button | |
import androidx.compose.material3.MaterialTheme | |
import androidx.compose.material3.Surface | |
import androidx.compose.material3.Text | |
import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.getValue | |
import androidx.compose.runtime.mutableStateOf | |
import androidx.compose.runtime.remember | |
import androidx.compose.runtime.setValue | |
import androidx.compose.ui.Alignment | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.res.painterResource | |
import androidx.compose.ui.res.stringResource | |
import androidx.compose.ui.tooling.preview.Preview | |
import androidx.compose.ui.unit.dp | |
import com.example.diceroller.ui.theme.DiceRollerTheme | |
class MainActivity : ComponentActivity() { | |
override fun onCreate(savedInstanceState: Bundle?) { | |
super.onCreate(savedInstanceState) | |
setContent { | |
DiceRollerTheme { | |
DiceRollerApp() | |
} | |
} | |
} | |
} | |
@Preview | |
@Composable | |
fun DiceRollerApp() { | |
DiceWithButtonAndImage(modifier = Modifier | |
.fillMaxSize() | |
.wrapContentSize(Alignment.Center)) | |
} | |
@Composable | |
fun DiceWithButtonAndImage(modifier: Modifier = Modifier) { | |
var result by remember { mutableStateOf(1) } | |
val imageResource = when (result) { | |
1 -> R.drawable.dice_1 | |
2 -> R.drawable.dice_2 | |
3 -> R.drawable.dice_3 | |
4 -> R.drawable.dice_4 | |
5 -> R.drawable.dice_5 | |
else -> R.drawable.dice_6 | |
} | |
Column ( | |
modifier = modifier, | |
horizontalAlignment = Alignment.CenterHorizontally | |
) { | |
Image( | |
painter = painterResource(imageResource), | |
contentDescription = result.toString() | |
) | |
Spacer(modifier = Modifier.height(20.dp)) | |
Button(onClick = { result = (1..6).random() }) { | |
Text(stringResource(R.string.roll)) | |
} | |
} | |
} |
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<resources> | |
<string name="app_name">Dice Roller</string> | |
<string name="roll">Kocok</string> | |
</resources> |
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